Exclusively available digitally on the eShop, the Nintendo Switch editions of Pokémon FireRed and LeafGreen will be nearly exactly the same as they were when released on the Game Boy Advance back in 2004 — minus the need for Link Cables or the Game Boy Advance versions’ bundled GBA Wireless Adapter, which you originally needed to trade and battle with other players. You’ll now be able to use the Pokémon Wireless Club for those local multiplayer features instead.
What about other solutions? In the era of Docker we are primed to think about portability. Surely we could find a solution to directly leverage our existing C# codebase. What about running the services locally on specific ports? That won’t work on consoles. What about C# to C++ solutions like Unity’s IL2CPP? Proprietary and closed source. None of the immediately obvious solutions were viable here.
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Warning: This story contains images of dead bodies
包括近几年,绿联在产品质量上也有点两极分化。